![]() terrain. Terrain.drawMap(svgElement, aMap.points, ast, aMap.rivers) terrain.drawMap(svgElement, points, coast, rivers) var svgElement = d3.select( '#mesh') terrain.generateMap(numberOfPoints, seedString, useSeed) var aMap = terrain.generateMap( 512, 'map!', false) That means you can mix and match ready-made tile sets with custom. World Engine seamlessly combines freehand drawing and tile-based tools. ![]() ![]() Optionally, a web worker may include, which attempts to be as tiny as possible, and does not include drawing functions ( drawMap, colorMap) // Generate a Map. World Engine is an easy-to-use, web-based RPG mapping tool that will let you create jaw-dropping maps quickly and easily without needing to be a graphic artist. ![]() Minimal JavaScript fantasy map generator.Ĭan be used as a plain script, or a Node.js module. ![]()
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